Guild of Technocrats

Description
The Guild of Technocrats is an Aristocracy which considers the technology left by the Forefathers as great marvels which need to be understood and build into the Domians way of life. Unlike many other factions, they do not revere technology in a religious scene and have a more practical view of the world and its workings. Many members of the Guild go so far as to denounce any supposed 'God' and look upon nations that hold the Forefathers relics as religious as backwards and ignorant.

The Guild is also on of the smaller factions on Domus and has a very small population due to their general attitude to outsiders.

Location
The Guild controls a small area of land in the northern hemisphere of Domus, in a region called Septimar on the Praetian Plate. It is here that Anrondel, the Guilds Headquarters is located and it is there that most of the Guild resides. They do control minor settlements about the Septimar region that the use as research outposts and military installations but they are few and far between.

Military
The Guilds military consists of a small elite strike-force that are given with the best equipment the Guild can provide. Despite its small size, the technological prowess of their military gives them a considerable edge in battle. A fairly secluded nation that keeps out of the squabbles of its far larger neighbors, its military is mainly in use protecting the Guilds citizens from bandit and raider attacks.

Guild Master
The Guild Master runs the Guild. They have final authority about any decisions and can decide the direction of the military, research and general any decision made. Most issues are dealt with the lower levels of administration but Guild Master has the authority to overrule any decision.

Technomancer
The second highest rank within the Guild, Technomancers are masters of a particular area of science. Having specialized as Grand Researchers, Technomaners have unrivaled knowledge in their area of expertise and their knowledge is highly prized. Whilst not quite equal in rank to the Guild Masters, Technomaners are so revered that they are often used as Advisers to the Guild Masters. A Techomancer also holds a seat in the Guilds Council and their influence is huge.

Grand Researcher
The Grand Researcher is the head of the team of regular Researchers and co-ordinates their efforts. All Grand Researchers have a voice in the Guilds Council.

Researcher
The lowest rank above the Serfs, Researchers spend most of their time researching and exploring new technologies that may benefit the Guild. This is the first rank every member of the Guild will start from. This rank is very broad and can encompass a huge variety of roles within the Guild.

Serfs
Whilst technically not part of the Guild the Serfs are the lowest level of membership. Making up the majority of the Guilds populace, Serfs are given the more menial tasks, such as farming and construction, and while they are allowed to manufacture basic technological components for their own use, they rarely have the time. Any who migrate in the hope of joining the Guild will start as Serfs, essentially serving the will of the higher members of the Guild. Advancement into the higher ranks is possible and is usually given to Serfs who display high intelligence or for a great act of bravery, such as saving the life of a senior Guild member, though the latter is very rare. Serfs also make up the majority of the Guilds military forces and twenty-five years of good service will result in elevation in the Guild.